Hello Kitty & Amigos: Um dia para Relaxar (2021)

ag.gameitem.AGID:
Playtime: 60
Min. Age: 14
Number of Players:
3 - 6
ag.gameitem.publisher:
Funbox Editora
Designers:
Gustavo Nascimento Barreto
Artists:
(Uncredited)
Mechanics:
Dice Rolling,
Voting
Beschreibung
Hello Kitty and her friends have a nice day ahead and must decide what to do. But every one has his preferences (randomly distributed in the beginning of the game). Where they go?
There are 16 different activities and the player use a dice to manipulate the position of every activity in a "Preference Scale".
Each time an activity reach the spot 8 in the preference scale, the players stop the game to make a decision: Are we according to go to this activity? In order to do so, every player has a hand of five cards (4 "No" cards and 1 "Yes" card). If any player use a No Card, the activity is discarded. Yes Cards return to the players, but "No" cards are also discarded, so the players will have less opportunities to use "No" cards during the game.
If an activity receives only yes cards, the game ends and the players receive victory points according the position of his/her preference activity in the preference scale. Discarded activities bring no victory points.
Hello Kitty and her friends have a nice day ahead and must decide what to do. But every one has his preferences (randomly distributed in the beginning of the game). Where they go?
There are 16 different activities and the player use a dice to manipulate the position of every activity in a "Preference Scale".
Each time an activity reach the spot 8 in the preference scale, the players stop the game to make a decision: Are we according to go to this activity? In order to do so, every player has a hand of five cards (4 "No" cards and 1 "Yes" card). If any player use a No Card, the activity is discarded. Yes Cards return to the players, but "No" cards are also discarded, so the players will have less opportunities to use "No" cards during the game.
If an activity receives only yes cards, the game ends and the players receive victory points according the position of his/her preference activity in the preference scale. Discarded activities bring no victory points.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 14:09:57.29